I updated my Shotgun wrapper for duberPython yesterday to support the latest and greatest Shotgun API ver. 3.0.15.dev. All seems to be working pretty well, without any issues.
I added all the methods available by the API to my MAXScript wrapper, so that everything is fully accessible, through duberPython, from inside 3ds Max!
I will be releasing this wrapper to the public real soon, so stay tuned!